Sunday, September 14, 2014

Woah, What Happened?

So after several days of productive updates and after promising a second one...I sort of just stopped. 

In all honesty, I just needed to take a week break or so. I haven't done any playing for a while. Unfortunately, this means that I have no idea what I'm going to come back to when I return due to the nature of the game. 

I'm not talking about weeds, which are a non-issue due to Mabure's town ordinance and the fact that I've been time-travelling in Yuyake anyway. I'm more worried about the fact that some of my villagers might move during the time off. If nothing else, I know my characters in Mabure are going to have bedhead when I turn the game on again (which will be really annoying; I really wish there was a way to get rid of bedhead without Shampoodle). I know I could just set the clock back to when I last played and go from there (like I'm doing in Yuyake), but that means I'd throw the clock on both of my 3DSes off.

Yuyake has a different problem, and that's the fact that I didn't manage to finish the time travel period before going on hiatus. As a result, the town's about a week off schedule and the time travel period is lasting for a much longer period of time than when I intended, which is going to throw updates off a bit. 

Speaking of updates...I think this blog is probably the reason why I burnt out. It's a weird hobby of mine; I really do like having an archive where people can comment on what I've been doing, yet at the same time having to constantly take pictures and actually post is something that I don't enjoy all that much (which is a problem since I do plan on being a writer of some kind; can't be a writer if I don't enjoy writing to some extent, now can I?). 

So what I think I really need is a break from the blog, not necessarily a break from the game. In lieu of that, it's probably going to be quiet for at least a little while longer. Since Yuyake's so off schedule I'm skipping the rest of the time travel period. I'll make an update once it's finally in line with real world time, while Mabure is just going to be out of focus for a while. 

Since I never got around to it, I'll mention the most notable happenings in Mabure from last time I played. 

Graham gave Rosaline a fake painting (he wanted to sell it but decided his price was a little high). Since the guy gave me quite a few real paintings before this and since Rosaline didn't lose any money over it anyway I'm not annoyed with him at all. I'm more annoyed with myself for thinking it was real and needing Blathers to tell me otherwise when in New Leaf you can tell by looking at it (it was an amazing painting; I just can't tell my right from my left sometimes ._.). 

Secondly, Coach wanted to move after several days of no one thinking about it. Of course I stopped him, though to be fair if I ever feel like letting anyone in Mabure go it'd probably be him. 

With that said, I'll sign off here. Despite everything I just said, the next update might actually be quick in coming depending on how quickly I can get Yuyake to the present day. 

Until the next one, folks.

Thursday, September 4, 2014

Rebirth, Part 3

Only played two "days" out in Yuyake today, mostly because I was feeling lazy. Anyway, onto "Day 11."

The first notable happening was Bruce inviting Madeline over to his place. She accepted, mostly for one reason and one reason only....

....To find that he'd replaced his radio with an agrias butterfly. Great design choice there, Bruce. Okay, this really wasn't it.

 The real reason was to get Bruce to part with his garbage can so Madeline didn't have to visit him every time she wanted to chuck out the trash she fished up. 450 bells later it was hers.

 Fortunately Bruce's place didn't suffer for the lack of it, though he seemed to think she was being a little too nice when she said it was awesome.

While I'm at it, here's Madeline's newly expanded house after some rearrangement. Now it's much less cramped and better for it.

One of the biggest two happenings of the day: Nookling Junction is expanding after Madeline made sure to buy an item each day. It's certainly happening a lot faster than it did in Camazotz.

 But before doing any real shopping she first got her fossils assessed and then went to confirm her house's renovation was complete. That loan would take a bit of effort to pay off completely, however.

Getting the news of expansion straight from the horse's (or tanuki's, rather) mouth.

She bought something again that day, although this time it was mostly because the cabin bed was an improvement on the common bed.

Today's Sable conversation finally unlocked the sewing machine. Madeline wouldn't be needing it just yet, however; there's still quite a few more "days" to go before Yuyake's on the same page as Mabure.

The other biggest happening of the day: Kicks has started construction, again at a much earlier date than Camazotz. It'll be a few days before it opens up, however.

Mira wanted to change her catchphrase from her default "cottontail,"  and as I felt she did look like a hero (in a Sailor Moon sort of way) I decided this was fitting. In retrospect I probably should have told her "heroine," though.

While fishing that day Madeline stumbled upon Gulliver for the first time. I wouldn't be surprised if I missed him on an earlier day, though - she didn't check down here all that often prior to this.

 Gulliver got up after being poked once and went into his usual spiel (this time claiming 5-no, 50!-pirates attacked his boat and tossed him overboard).

Since Madeline isn't a jerk she agreed to help him out when he had trouble remembering where he was headed.

Hmm...deserts, mummies, the Nile...clearly, Gulliver was headed to Greenland. That sounds about right, doesn't it?

 Fortunately for Gulliver a sarcastic answer wasn't what he needed right now (and I don't think Greenland was even an option) and so I picked the obvious answer: Egypt. He thanked her for helping and then...strode around on the beach for a while as Madeline fished.

The fishing wasn't too good; it never is before 4 PM, as that's when all the really valuable fish come out. Nevertheless, she had an appointment to have Mira come over to her house. 

 It went swimmingly enough, as most visits have up to this point in my towns. Madeline then attempted to finish paying off the loan before I got frustrated and decided to finish it on "Day 12."

As promised the previous "day," the Nooklings were expanding. Thankfully Madeline didn't need anything from them that day and carried on with the rest of her shopping.

 Later, Peck became the first person to suggest a PWP, and it just so happened to be the police station. I wasn't expecting to get it THIS early on; I always saw it as a late-game addition. Peck is awesome (although I do wish he hadn't stolen Penelope's catchphrase).

Also it crossed over to 4 PM on that day, which provided enough valuable fish for Madeline to finish off paying her home loan.

Now that there's a good look at her, this would also be a good time to point out that my attempts to un-tan her don't seem to be working. Actually, it looks like she's getting darker. On one hand, I don't think it fits her character. On the other hand, it actually makes her look cuter than she already was, especially with her new dress and hairpin. I'm a bit torn here.

Moving on to the last notable happening of the two days; Madeline had Peck come on over to her house.

 As with Mira's visit all went well, although the excuse Peck made for leaving was a bit silly (birds don't even have fingers, let alone thumbs).

For the "day's" final act, Madeline had Isabelle make the town flag the default stag beetle design. It'll likely remain that way for the remainder of Yuyake's time-travel period.

Yuyake's good progress continues, though I'm surprised no one's asked to move yet. In the meantime, I'm probably going to keep trying to un-tan Madeline, although if it doesn't work I might just leave her like that until tanning season is over (sadly, Yuyake's not going to make it there by the end of the time-travel period).

In case you're wondering why you haven't been seeing much of my villagers, it's mostly because I want to make these updates quick and most of them don't have anything notable to say. Once the time-travel period is over, they're likely to get more screentime.

Finally, there will be a Mabure update today; enough happened to make it worthwhile. That won't be for a little while yet, though. I have other things I want to do first.

Until the next one, folks.

Wednesday, September 3, 2014

Rebirth, Part 2

Yuyake continues to make good progress, and I have to say I have no regrets about resetting. Now, onto "Day 5."

 The rain of the previous "day" triggered the first appearance of gyroids in Yuyake. This particular gyroid wound up being a fixture in Madeline's house.

Also, the orange tree Madeline planted on "Day 1" has now borne fruit.

For something a little more exciting, Shep got himself properly established.

I have no complaints here. I'm a big fan of the dogs in Animal Crossing (to the point that one of the four potential tenth villagers in Mabure is a dog), and Shep's good looking enough for my tastes. He's Yuyake's smug in case you were wondering.

As Yuyake's time-travel period started in August, the fireworks show is back. I won't be showing this off, however - I'm just completely ignoring special events for the duration of the time-travel period.

 Sable finally starts to crack a little. As you saw all this in Camazotz, I won't be showing it again until I unlock the sewing machine.

 Midge gets comfortable enough with Madeline to ask her for a new greeting.

With two birds around, I imagined a third one was a distinct possibility. Thoughts of three little birds lead to thoughts of Bob Marley, which lead to this.

The interior of Madeline's house at the moment. A bit eclectic and more than a little cramped, but it's serving its purpose. Not pictured: the aforementioned tall lullaboid.

Peck had decided to sell his air conditioner at Re-Tail, then asked Madeline to get him some new furniture. Since at this point I still hadn't seen the inside of his house, I decided to try an experiment. I bought the air conditioner and gave it back to him. As you can see, he accepted it.

Peck was also the first one to come up with a nickname for Madeline. Sadly, it wasn't a good one (or at least a fitting one).

 Later Madeline managed to catch a conversation between Peck and Bruce, which lead to the above exchange. If I hadn't decided to keep Bruce already, this would have been where I made that decision.

Yuyake's one bridge was a bit inconveniently placed, so for the first PWP I decided to build a second one.

With help from the Bell Boom ordinance, funding was accomplished soon afterwards.

Midge became the first villager to visit Madeline's house.

 It went well enough, and was a worthy conclusion to "Day 5."

Now onto "Day 6."

Since Madeline didn't get to talk to Mira the previous "day," she made a point to do so the following "day." The result was the above trade, which was accepted.

Madeline also finally got a look at Peck's house. It's...not what I expected. He would have had a hi-fi stereo, but he had replaced it with a dorado on an earlier "day."

As it was Sunday in-game Isabelle and Redd were readying themselves for the fireworks. Madeline wouldn't be attending them until next year, however.

The "day's" move-in was Purrl. Judging by the name and personalities in Yuyake at this point, I guessed she was a snooty cat.

Also, the gardening shop is getting built after spending at least some money at Nookling Junction each "day."

 And here's the interior of Shep's house. Guess he likes boating. Also, his music choice didn't do much to dispel the thoughts of Bob Marley from earlier.

The announcement that the cobblestone bridge had been completed. I meant to take a picture of the bridge itself but my atrocious memory said otherwise.

 Mira came up with a much more fitting name for Madeline, which she accepted.

Yuyake's first perfect apple finally reveals itself. Madeline shook it down and stored it away for safekeeping. Also shows the second bridge I built. That's everything notable about "Day 6," so time to move on to "Day 7."

 Here's what Purrl looks like. The eyes kind of bug me, but I'm otherwise fond of the cats in Animal Crossing and Purrl doesn't bother me otherwise. Her wallpaper and flooring look nice and her house is in a good place, if nothing else.

 Plus by being a cat she offers some nice contrast to Penelope, Peck, and Midge. With Shep being a contrast to Filbert (and Purrl a bit more logically), Yuyake seemed to be picking up an unintentional "predators and prey" theme.

 Yuyake's completed gardening shop. Not much else to say about it otherwise.

As her last act that "day" Madeline visited Bruce, and it turned out Midge was also visiting him. And here I was thinking she was off with Peck. On a somewhat related note, Bruce added a flea to his decor, which I believe was pulled off Filbert.

With the end of "Day 7" came the start of "Day 8."
"Day 8," in turn, marked the second appearance of Crazy Redd in Yuyake (technically third if you count the fireworks show).

Also that day was the first Nookling sale. Madeline didn't take advantage of it since I set the time to somewhere around 3 PM to start each day and (spoiler warning) there wasn't anything happening that made it worth sticking around until then.

 Bruce became the second visitor to Madeline's house. Nothing much to say about the visit, but now is a good time to note Madeline's new eye patch. Don't know how long I'll have her keep it on.

After tending to her other business "Day 8" ended with the visit to Crazy Redd, during which Madeline bought the one real artwork he had on display: the beautiful statue.

The ninth villager of Yuyake took his sweet time in arriving, but finally plotted down on "Day 9." With Purrl contrasting Penelope, Midge, and Peck and Shep contrasting Filbert and Purrl, I figured what Yuyake needed was a wolf to contrast Bruce and Mira.
The game didn't agree with me on that one, but I was more than happy as to who I got instead. Prior to this my ninth villagers have tended to be ones I've disliked or at least didn't care for. Mabure's original ninth was Sheldon, who remains Mabure's only move out to this day, and I believe I've stated what the problem was with Becky in Camazotz. I was fully prepared for the trend to carry over to Yuyake.

Yuyake didn't follow suit. As you can see, the next move-in was to be Benedict, the villager from the failed first attempt and one I expressed sorrow about not being able to keep. As it turned out he made it to the real Yuyake, and with his house being in a good position he's set to be a permanent resident.

The other notable happening of the day was Peck challenging Madeline to a game of hide-and-seek. I've played this quite a few times in Mabure, but never got the chance to in Camazotz.

 Madeline found Bruce and Mira almost right off the bat, not that she needed to as Peck gave her a generous fifteen minutes to find everyone.

Finding Peck himself actually took quite a bit longer than expected, but Madeline found him soon enough.

Peck seemed to be bit of a sore loser, but enjoyed himself enough to give Madeline a reward for her performance.

 Nook's homes had a white mailbox and rope fence on display that day, which Madeline got for her house.

The "day" ended with the ceremony for the second bridge, which I couldn't do on the day of completion due to the fireworks show and then forgot about. It didn't get much attendance, as you can see here.

The final "day" of the update is "Day 10."
The white mailbox and rope fence are now in place. Another thing worth pointing out: Madeline also seems to be developing a tan. I've been actively trying to avoid getting any of my characters tanned as I don't feel it fits them, and Madeline's no exception. So after noticing it I made it a point to have her keep her umbrella out at all times (unless she needed to use a different tool).

 Benedict himself has been shown on the blog before, but here's his wallpaper and carpet.

With Benedict here Yuyake now has the foreshadowed three birds, although only Peck and Midge really count as little and I don't think roosters can sing all that well.

While we're looking at interior design here's what Mira's house looks like. She appears to have a spaceship theme going on.

After Madeline visited Filbert's house twice (didn't bother taking pictures of the second visit; you've seen his house already) during the previous days it was unsurprising the two of them became friendly enough for Filbert to request a special greeting. I was going to say "Spacenuts" but decided it sounded dirty even before the game told me I couldn't go with it, and so I went with the next random thing I could think of.

A little while passed (mostly in the form of trying and failing to find a stag beetle for Filbert) before I decided to finish off the "day."
 To end it I decided to show off Saharah, who happened to be the special visitor of the "day." I don't think I've shown what she does on this blog before.

 For those of you who don't know, Saharah's thing is wallpaper and carpet. Pay her 3000 bells and she'll give your main room a random wallpaper and carpet. Sometimes it looks good, but sometimes it doesn't.

 This time I don't know what to think. At least Madeline now has a choice of wallpaper after being restricted to that paw-print wall for quite a while.

 The final act of the "day" (and the real day for that matter) was to pay off the second loan and immediately expand again. Madeline's house is a bit cramped currently.

Now that I have nine villagers, they're going to start moving out soon. I got far luckier with Yuyake's initial selection than I did with Camazotz's. The only villager who I absolutely want to leave is Mira, and that is solely due to the position of her house rather than any dislike towards the villager herself.

Otherwise, I'm happy with the animals I have (though if Peck, Purrl, or Filbert want to leave I'll probably let them; Peck's a repeat animal, Filbert's house is impeding on my plans for a third bridge and I'm still not sure what to think of Purrl's design).

Beyond that, I have a ton of empty space for PWPs and will likely start placing them in the upcoming "days" as the villager arrangement starts nearing completion.

Also, Mabure had a fairly unremarkable day today and therefore isn't going to be getting an update. I don't know when it'll be getting an update again, but hopefully it'll be tomorrow.

Until the next one, folks.